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Calendar

Configure the house rules that apply to this kingdom

Which base ruleset does this kingdom use?

Barony of

Alignment
Size
Roads
Farms
Unrest ( each month)
Treasury BP
Control DC
Population ( urban, rural)
Consumption
Edicts Choice Economy Loyalty Stability Consumption
Promotions
Taxation Level
Festivals per year
  Total Buildings Edicts Events Leadership Resources Alignment Roads Other Edicts Unrest Vacancies Other
Economy
Loyalty
Stability
  New Cities New Buildings Claim Hexes (1 BP) Build Roads (1/2/4/8 BP) Build Farmlands (2/4 BP)
Build Limits (per month) (+1 house)

Leadership Positions [+]

Position Who Ability Affecting Penalty if Vacant

People [+]

Name Strength Dexterity Constitution Intelligence Wisdom Charisma

Cities [+]

Other Resources [+]

Description Economy Loyalty Stability

Armies [+]

Name Creatures Size ACR DV OM Speed Consumption Active Morale Hitpoints Notes

Kingdom Turn [+]

  1. Advance calendar month: Calendar
  2. Upkeep Phase
    1. Deal With Unrest (if unrest is 11 or higher).
  3. Improvement Phase
    1. Assign Leadership Roles
    2. Claim Hexes (limit of per month)
    3. Improve Hexes [-]
      • Build roads (limit of per month):
        • Just roads:
        • Plus bridge:
      • Build farms (limit of per month):
    4. Establish and Improve Cities [-]
      Improvements for every district (comma-separated list of building names):
      Keep treasury above: BPs
      Keep Loyalty and Stability ahead of Command DC by:
      Remaining builds this month:
    5. Edicts
  4. Income Phase
    1. Deposits
    2. Withdrawals
    3. Sell Valuable Items
  5. Event Phase